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  <id>urn:lj:livejournal.com:atom1:dkgreylore</id>
  <title>Somewhere in the dragon's twilight</title>
  <subtitle>Ever heard of the rainbow inn ?</subtitle>
  <author>
    <name>dkgreylore</name>
  </author>
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  <updated>2006-09-30T02:59:00Z</updated>
  <lj:journal userid="6902505" username="dkgreylore" type="personal"/>
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  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:8958</id>
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    <title>Random Post</title>
    <published>2006-09-30T02:59:00Z</published>
    <updated>2006-09-30T02:59:00Z</updated>
    <lj:music>Shela ; Crystal Moon</lj:music>
    <content type="html">Hi Hi people , how have you all been ?&lt;br /&gt;lol&lt;br /&gt;Heres some random news i find interesting ^_^&lt;br /&gt;&lt;br /&gt;Aquarian Age ; Good times are coming ? lol:&lt;br /&gt;&lt;a href="http://news.bbc.co.uk/2/hi/asia-pacific/5388064.stm"&gt;http://news.bbc.co.uk/2/hi/asia-pacific/5388064.stm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;*&lt;br /&gt;Otaku Hunter ; Werid times are coming ? swt:&lt;br /&gt;&lt;a href="http://mdn.mainichi-msn.co.jp/national/news/20060928p2a00m0na015000c.html"&gt;http://mdn.mainichi-msn.co.jp/national/news/20060928p2a00m0na015000c.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;*&lt;br /&gt;&lt;br /&gt;Something sad that i wanted to post a while ago ; better do it before i forget:&lt;br /&gt;&lt;a href="http://www.usatoday.com/news/nation/2005-03-31-volusia-text_x.htm"&gt;http://www.usatoday.com/news/nation/2005-03-31-volusia-text_x.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;*&lt;br /&gt;&lt;br /&gt;See you people around ^^&lt;br /&gt;Stay well and happy &lt;br /&gt;Cheers !&lt;br /&gt;&lt;br /&gt;Best Regards&lt;br /&gt;DkGreylore</content>
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  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:8575</id>
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    <title>dkgreylore @ 2006-06-16T23:38:00</title>
    <published>2006-06-16T15:41:30Z</published>
    <updated>2006-06-16T15:41:30Z</updated>
    <content type="html">狼烟起江山北望&lt;br /&gt;龙起卷马长嘶剑气如霜&lt;br /&gt;心似黄河水茫茫&lt;br /&gt;二十年纵横间谁能相抗&lt;br /&gt;恨欲狂长刀所向&lt;br /&gt;多少手足忠魂埋骨它乡&lt;br /&gt;何惜百死报家国&lt;br /&gt;忍叹惜更无语血泪满眶&lt;br /&gt;&lt;br /&gt;马蹄南去人北望&lt;br /&gt;人北望草青黄尘飞扬&lt;br /&gt;我愿守土复开疆&lt;br /&gt;堂堂中国要让四方&lt;br /&gt;来贺&lt;br /&gt;&lt;br /&gt;歌曲：精忠报国&lt;br /&gt;歌手：屠洪刚 &lt;br /&gt;&lt;br /&gt;**&lt;br /&gt;Ps . Axis , try to get hold of this song , its nice !</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:8334</id>
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    <title>Random : Anime ! Yay !</title>
    <published>2006-06-07T01:28:25Z</published>
    <updated>2006-06-07T01:28:25Z</updated>
    <lj:music>Simoun MTV - Memories</lj:music>
    <content type="html">Hi People , found this nice linK:&lt;br /&gt;&lt;a href="http://www.keiichianimeforever.com/anime/onlineanime/index.html#en"&gt;http://www.keiichianimeforever.com/anime/onlineanime/index.html#en&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Lots of anime eps !!&lt;br /&gt;Its Youtube format , not very clear , but its all about the story right ? lolx&lt;br /&gt;&lt;br /&gt;**&lt;br /&gt;&lt;br /&gt;Btw , heres a nice mtv about Simoun. It artwork &amp; music got me hooked. (Music is not part of the series , but from a gothic music band)&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=4C0PO8F9pgA"&gt;http://www.youtube.com/watch?v=4C0PO8F9pgA&lt;/a&gt;&lt;br /&gt;This Mtv contains yuri elements like in the anime , but its all about the story right ? lolx (HoHo)&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:8070</id>
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    <title>Computer Security Issue</title>
    <published>2006-05-31T20:23:15Z</published>
    <updated>2006-05-31T20:25:13Z</updated>
    <lj:music>FripSide - An Evening Calm</lj:music>
    <content type="html">PC Security Little News&lt;br /&gt;&lt;br /&gt;From : &lt;br /&gt;&lt;a href="http://www.safer-networking.org/en/news/2006-05-26.html"&gt;http://www.safer-networking.org/en/news/2006-05-26.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid1"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Symantec left the anti-spyware business! and other situation updates&lt;br /&gt;&lt;br /&gt;*&lt;br /&gt;&lt;br /&gt;ymantec&lt;br /&gt;&lt;br /&gt;From letters that Symantec employees (Mr. Ingenpass and Mr. Sanchidrian) send to Spybot-S&amp;D customers:&lt;br /&gt;&lt;br /&gt;Patrick Kolla is German living in Bochum (Germany). Patrick is well-known in his neighborhood for such scurrilous behavior [becomes immediately extremely abusive, insulting everyone].&lt;br /&gt;&lt;br /&gt;These insults, along with quite a few other very personal attacks on Patricks person, have been received by many persons who wrote to Mr. Ingenpass and Mr. Sanchidrian directly. These responds have been sent by a Yahoo email address which did not respond to any queries, which means that this address is either one created by the two Symantec employees, meaning quite heavy personal slander by Symantec itself, or that Symantec passes along customers emails to external private persons, which is a clear privacy violation.&lt;br /&gt;&lt;br /&gt;Anyway, in compensation, Symantec at least announced that it seems to want to leave the anti spyware market:&lt;br /&gt;&lt;br /&gt;There is no product from the Symantec or Norton line that competes with Spybot.&lt;br /&gt;&lt;br /&gt;Sony&lt;br /&gt;&lt;br /&gt;The authorities have been in contact with Sony BMG by now, but only received lies in feedback, including that Patrick wouldn't have been even naming the email address in phone talks, and that Sony would of course block addresses where spam would be unwanted. Keeping in mind a dozen other attempts to solve privacy issues with German authorities (Landesdatenschutzbeauftragte), our final result would be that German authorities are quick to send a "please wait, WE will contact YOU again", but have been unable to solve, even unwilling to even do anything after confirming that it was an issue for them, in 9 out of 10 cases so far.&lt;br /&gt;&lt;br /&gt;Apple&lt;br /&gt;&lt;br /&gt;While Apple fixed the MiniStore bug and iTunes is clean by now, Apple didn't send some promised explanations even after monthly reminders, so our final result based on communications with Apple would be that while iTunes is clean now, the MiniStore thing wasn't really an oversight, but an attempt to see how far Apple can go.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;========&lt;br /&gt;&lt;br /&gt;Symantec = Norton&lt;br /&gt;Aka Norton SystemWorks , Anti-Virus , Internet Security &lt;br /&gt;&lt;br /&gt;Something i've been using for quite a while ...&lt;br /&gt;&lt;br /&gt;Thoughts ......&lt;br /&gt;&lt;br /&gt;Security and Privacy don't mix well ? Swt&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:7934</id>
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    <title>D&amp;D update</title>
    <published>2006-05-24T07:26:55Z</published>
    <updated>2006-05-24T07:26:55Z</updated>
    <content type="html">Hi guys , last week's ending was a little confusing ...&lt;br /&gt;so as to clarity some issues and make sure the game runs smoothly , heres what i piecied together ...&lt;br /&gt;&lt;br /&gt;(+ 1.5 hrs debug with James , feelings like programming lolx)&lt;br /&gt;&lt;br /&gt;Take a look and feel free to tell me if i mis-tabulated any information. ^_^&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Quite long and messy document ahead lolx ...&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid1"&gt;&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;===========&lt;br /&gt;Time Line&lt;br /&gt;===========&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;9:20 Pm	&lt;br /&gt;Party defeats Nightmare beast, gathers by Trend’s Manor&lt;br /&gt;&lt;br /&gt;9:23 Pm	&lt;br /&gt;Party ends “quick” conference&lt;br /&gt;&lt;br /&gt;9:24 Pm	&lt;br /&gt;Crystal Garden Assault team travels through Mage tunnel &lt;br /&gt;Estimated arrival in Town central by 9.25 pm &lt;br /&gt;&lt;br /&gt;Sky Castle Defence team travels to Ocean-lit Castle&lt;br /&gt;Estimated arrival by 9:26 pm&lt;br /&gt;&lt;br /&gt;Last Minute party magic buff preparations&lt;br /&gt;&lt;br /&gt;9:25 pm 	&lt;br /&gt;Crystal Garden Assault team arrives in town central&lt;br /&gt;Moves towards Crystal Gardens&lt;br /&gt;Estimated arrival at Crystal garden gates in 1 min.	(9.26 Pm)&lt;br /&gt;		&lt;br /&gt;Crystal Garden Move &lt;br /&gt;Epic Magic -&amp;gt; Spell Drain “MANA Void” Variant&lt;br /&gt;&lt;br /&gt;Party Spot Checks&lt;br /&gt;Autumn Spot Check + Emerald Claw Bonus		&lt;br /&gt;= Success&lt;br /&gt;		&lt;br /&gt;Autumn’s Elf Amulet Akaris is linked to Alyssa		= Informed&lt;br /&gt;		&lt;br /&gt;Autumn spends 1+1 Lenya Point to inform Ban &amp; Ginji	= Informed&lt;br /&gt;&lt;br /&gt;9.30 pm (?)	&lt;br /&gt;&lt;br /&gt;Estimated timing for potential major development in Crystal Gardens&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;Within a moment, the world can change &lt;br /&gt;						- DM, Duh&lt;br /&gt;&lt;br /&gt;Event 01 &lt;br /&gt;=Special Action=	(Cut the Magic Lines)&lt;br /&gt;Autumn wishes to emulate anti magic field around PC to avoid Crystal Garden Spell-Drain&lt;br /&gt;&lt;br /&gt;(Full Round Action)		&lt;br /&gt;Autumn focus on the Sword of Serathis	&lt;br /&gt;&lt;br /&gt;(NPC Assist) &lt;br /&gt;Emerald Claw squad uses Dragon eye to see the magic line needed to cut; relays back to Autumn&lt;br /&gt;&lt;br /&gt;(Free Action?)&lt;br /&gt;Autumn initiates “Explosive Aura” on his sword to cover 10 feet&lt;br /&gt;&lt;br /&gt;(PC Assist)&lt;br /&gt;Alyssa Fate Weave support extends it to 30 feet.	(?)&lt;br /&gt;&lt;br /&gt;Autumn 	&lt;br /&gt;1.Sword Skill Basic Dice		+d20&lt;br /&gt;2.Sword Skill bonus			+?&lt;br /&gt;3.Sword Magic Bonus 		        +?&lt;br /&gt;4.Dragon Eye Guide			+10&lt;br /&gt;=Success&lt;br /&gt;&lt;br /&gt;=Special Action Black Lash=	(Magic Void Burn)&lt;br /&gt;&lt;br /&gt;Strain of cutting magic lines creating magic rift void feedbacks on autumn&lt;br /&gt;&lt;br /&gt;Feed Back Strength:	&lt;br /&gt;(Wave 1) 	Fort 20 &lt;br /&gt;-Success&lt;br /&gt;&lt;br /&gt;(Wave 2)	+13	&lt;br /&gt;-Failure; &lt;br /&gt;-Interrupt Support by Alyssa Special Magic: Meld With Sword &lt;br /&gt;&lt;br /&gt;(Wave 3)	+18	&lt;br /&gt;-Cancelled due to Meld with Sword	(Linnorm Magic)&lt;br /&gt;&lt;br /&gt;(Wave 4)	+19	&lt;br /&gt;-Cancelled by Electronic Invulnerability&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;~Result: Success&lt;br /&gt;Autumn’s high spirit &amp; fate link with the Sword of Serathis manages to withstand the magic void burn.		&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;=====================&lt;br /&gt;&lt;br /&gt;Event 2&lt;br /&gt;=Special Action= 	(Flush the Magic Garden):&lt;br /&gt;Ginji wishes to combine Control Weather with dispel magic.(Full round Action)&lt;br /&gt;&lt;br /&gt;Intended effect:	&lt;br /&gt;Cover the Crystal gardens with a dispelling rain.&lt;br /&gt;&lt;br /&gt;Control Weather Mod:	&lt;br /&gt;Change spell-casting time from 10 min to instant&lt;br /&gt;Give up spell duration to 1 round&lt;br /&gt;Give up spell radius to 500-metre radius&lt;br /&gt;&lt;br /&gt;Craft Check = &lt;br /&gt;(L 7 Character Power) 7x5 + 10 = 45 + 20 Mod = 65&lt;br /&gt;&lt;br /&gt;Dispel Magic:	 &lt;br /&gt;Craft Check = (L 4 Druid) 4x5 + 10 = 30&lt;br /&gt;&lt;br /&gt;~Special Ginji Storm&lt;br /&gt;Total Spell Craft Required 	&lt;br /&gt;30 (Dispel) &lt;br /&gt;+ 65 (Control Weather) &lt;br /&gt;= 95&lt;br /&gt;&lt;br /&gt;~Meta Magic Complexity 	&lt;br /&gt;Combine Druid Magic and Thunder Emperor Abilities&lt;br /&gt;&lt;br /&gt;Charisma Check 20	&lt;br /&gt;= Natural 20		Auto Pass wisdom Check&lt;br /&gt;&lt;br /&gt;Wisdom Check 20	= Auto Pass&lt;br /&gt;&lt;br /&gt;~Magic Storm Lightning Control Check&lt;br /&gt;1 Ginji Lighting Control Basic dice			1d20 (21, with IE bonus)&lt;br /&gt;&lt;br /&gt;2 Ginji Lighting control	                +26 &lt;br /&gt;Break down: (16 ranks, 2 RTS, 4 awareness, 4 timeless serenity)&lt;br /&gt;&lt;br /&gt;3 Ginji Lighting Over Plump 	                +32&lt;br /&gt;&lt;br /&gt;4 Ginji Knowledge Nature Bonus (Secondary)	+14&lt;br /&gt;	&lt;br /&gt;5 (NPC) Large Air Elemental Assist		+5&lt;br /&gt;&lt;br /&gt;6 (NPC) Ban Knowledge Arcane Assist Check 	+7&lt;br /&gt;&lt;br /&gt;Final Check 				= 105&lt;br /&gt;Lightning Control Check Required	= 95	&lt;br /&gt;(10 Points Overflow bonus)&lt;br /&gt;&lt;br /&gt;~Obstacle Warning &lt;br /&gt;Autumn has cut all magic line outlets &lt;br /&gt;(Cut the Magic Lines)&lt;br /&gt;Effective 1 round anti magic zone around the party&lt;br /&gt;No magic can get in or get out&lt;br /&gt;&lt;br /&gt;~Obstacle correction&lt;br /&gt;Alyssa channels a Wall of Force to bypass the magic void to let Ginji’s spell target the garden as per normal.&lt;br /&gt;&lt;br /&gt;Mod Considerations&lt;br /&gt;Alyssa Elf Link with autumn; guided by dragon eye from Emerald Claw&lt;br /&gt;&lt;br /&gt;Alyssa involved in assisting the (Cut the Magic Lines) Phase&lt;br /&gt;Result:	Success&lt;br /&gt;&lt;br /&gt;~Flush the Magic Garden Result&lt;br /&gt;Storm clouds gather around the crystal garden as it attempts to dispel the garden’s spell drain.&lt;br /&gt;&lt;br /&gt;=======&lt;br /&gt;Current result &lt;br /&gt;Due to the Ginji Magic Storm , the Spell Void Effect have been stalled for this room.&lt;br /&gt;More action is needed to resolve if Party can successful dispel the Spell Void effect.&lt;br /&gt;=======&lt;br /&gt;&lt;br /&gt;=Magic Storm VS Crystal garden Dispel Contest=&lt;br /&gt;Crystal Garden Caster Level:		&amp;gt;63	&lt;br /&gt;(Current Flux Value) &lt;br /&gt;&lt;br /&gt;(Alternate route) Freeze System	&amp;gt;126	(Over load?)&lt;br /&gt;&lt;br /&gt;Ginji Magic Storm Dispel:	&lt;br /&gt;1d20 				(?)	&lt;br /&gt;Check with David / Re-Roll&lt;br /&gt;&lt;br /&gt;+ Druid 			8 &lt;br /&gt;+ Magic Storm overflow 	        10	&lt;br /&gt;+ Serenity 			4&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;==============&lt;br /&gt;&lt;br /&gt;(Alyssa) ~Huge Air Elemental Assist&lt;br /&gt;Alyssa Changes to Huge Air elemental (Noblilis)&lt;br /&gt;Charisma Check 20 success&lt;br /&gt;&lt;br /&gt;Wind of Nature Synchronization &lt;br /&gt;Full channel method; form dissipates in next round&lt;br /&gt;Channelling the energies of nature to Ginji	&lt;br /&gt;= Assist to dispel check &lt;br /&gt;= 1d20 +19+14+9&lt;br /&gt;&lt;br /&gt;Ginji &amp; Alyssa 	Lore Nature check 20 required	&lt;br /&gt;(1/2 Bonus)&lt;br /&gt;&lt;br /&gt;Wisdom Check 20 	required	&lt;br /&gt;(1/2 Bonus)&lt;br /&gt;&lt;br /&gt;Alternate route: Basic assist &lt;br /&gt;(Auto Pass) + 7 for Huge Air elemental &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;===============&lt;br /&gt;&lt;br /&gt;(Autumn) ~Equalizer Assist&lt;br /&gt;To help bypass Crystal Garden Auto Defences&lt;br /&gt;&lt;br /&gt;Autumn orders Akaris (Amulet) to unbind the double bless fate link with the sword of Serathis&lt;br /&gt;&lt;br /&gt;Electronic power of “Equalizer” effect is added.&lt;br /&gt;&lt;br /&gt;Intended effect: To bypass any magical defences the crystal garden might have to resist the dispel&lt;br /&gt;&lt;br /&gt;Equalizer effect has 5 R / 5 Waves&lt;br /&gt;&lt;br /&gt;Equalizer activation &amp; Imbue  &lt;br /&gt;Use (Elf Device)  		DC 20		Required&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;==============&lt;br /&gt;&lt;br /&gt;(?)&lt;br /&gt;Further Action: Attempt to overload and freeze system 	&lt;br /&gt;-&amp;gt; Caster Level 126 required</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:7544</id>
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    <title>Another Random Update</title>
    <published>2006-04-20T15:51:47Z</published>
    <updated>2006-04-20T15:51:47Z</updated>
    <lj:music>Aya Ueto - Usotsuki</lj:music>
    <content type="html">Wah , things just get weirder lol&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.channelnewsasia.com/stories/singaporelocalnews/view/203654/1/.html"&gt;http://www.channelnewsasia.com/stories/singaporelocalnews/view/203654/1/.html&lt;/a&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:7252</id>
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    <title>Random Update</title>
    <published>2006-03-08T20:05:28Z</published>
    <updated>2006-03-08T20:05:28Z</updated>
    <lj:music>Splitz - Hachimitsu</lj:music>
    <content type="html">My Gosh ......&lt;br /&gt;What a amazing world we live in .......&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mdn.mainichi-msn.co.jp/national/news/20060304p2a00m0na030000c.html"&gt;http://mdn.mainichi-msn.co.jp/national/news/20060304p2a00m0na030000c.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;lol ....</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:6945</id>
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    <title>Post 12 : A little something ^_^</title>
    <published>2005-12-06T23:03:18Z</published>
    <updated>2005-12-06T23:07:57Z</updated>
    <lj:music>Medicine Buddha Chant (?) or something</lj:music>
    <content type="html">Doh , its been so long since i updated my own blog lol&lt;br /&gt;Many events popped up over the past few weeks ..... it even prevented me from updating my beloved d&amp;d game T_T (lol)&lt;br /&gt;&lt;br /&gt;Well , since the opportunity presents itself , heres a little something i wanted to post on 1-nov-2005 , around a month ago (Swt)&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;I was reading up a story regarding two females , Yukari-chan (aka Princess of Dimensions) and Yuyuko-chan (aka Princess of life and death)&lt;br /&gt;&lt;br /&gt;The story's name is "Clover and Promise" (or something)&lt;br /&gt;&lt;br /&gt;I esp love the last scene ... something that Yukari said really gave me a heart-warming feeling ^^&lt;br /&gt;&lt;br /&gt;~~~&lt;br /&gt;&lt;br /&gt;Yukari: Even if you hadn't ask me, I would have been your friend still...&lt;br /&gt;&lt;br /&gt;There are many things that can be mutually understood without words...&lt;br /&gt;However, if someone is brave enough to say it,&lt;br /&gt;it will become something special.&lt;br /&gt;&lt;br /&gt;~~~&lt;br /&gt;&lt;br /&gt;lol ...... i'm still musing over the fact that i dreamt that Mystica the sparrow youkai was my eldest daughter (swt) and i took her with the rest of my "elven" family to a Pasa-Marang (Bazaar) swt&lt;br /&gt;&lt;br /&gt;lol&lt;br /&gt;&lt;br /&gt;Till next time &lt;br /&gt;(i hope for a d&amp;d update real soon if time permits)&lt;br /&gt;&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:6197</id>
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    <title>Post 11 , An interesting conversation</title>
    <published>2005-10-13T19:17:06Z</published>
    <updated>2005-10-13T19:17:57Z</updated>
    <lj:music>Sousei no Aquarion</lj:music>
    <content type="html">Before parting with Axis by the MRT , we chanced upon an interesting conversation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I was quoting a nice piece of orient wisdom that i find quite intriguing&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;(Dk Re-mix Version)&lt;br /&gt;Those that praise me when i am correct , are my friends.&lt;br /&gt;Those that criticize me when i am wrong , are my mentors.&lt;br /&gt;Those that flatter me without reason , are my enemies.&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;Axis brought out another point -&amp;gt;&lt;br /&gt;What about those that criticize without correct/reason (?)&lt;br /&gt;&lt;br /&gt;Thats quite a little food for thought , what do we think of those that criticize others without form or reason ? lol &lt;br /&gt;I be interested to hear what you think , if you would ^_^&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;(Original Shogun total War Quote)&lt;br /&gt;He who correctly criticises me is my teacher. He who correctly&lt;br /&gt;praises me is my friend. He who flatters me is my enemy.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:6057</id>
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    <title>Post 10 - Anime Review (Kaledio Star)</title>
    <published>2005-09-21T19:21:36Z</published>
    <updated>2005-09-21T19:21:36Z</updated>
    <lj:music>Sugar - Take it , shake it</lj:music>
    <content type="html">(Kaledio Star)&lt;br /&gt;Watched Kaledio Star 51 today , finally finished the series , very good series indeed ...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The stage/drama reflects life in essence , with grace trying to raise life beyond mere surival.&lt;br /&gt;Dreams are wings , to take one to the skies.&lt;br /&gt;Dreams like torches of light , are passed from generation to generation.  &lt;br /&gt;Impossible dreamers , such as adventurers , pioneers or challengers are often called fools.&lt;br /&gt;Foolish dreams are passed from one fool to another fool , dreamer to dreamer.&lt;br /&gt;A world without conflict , a stage without conflict , be it yet another foolish dream.&lt;br /&gt;The demon brings out the angel within , must demons exsist for angels to shine ?&lt;br /&gt;A moment of magic , that brings out the memories of happiness.&lt;br /&gt;Dreams of one change from time to time . Some dreams change , some never do. &lt;br /&gt;Can freedom rise from the depths of the abyss ?&lt;br /&gt;Sharing a dream together , building a dream together ..... happiness (Sora and her friends)&lt;br /&gt;No longer a dream , but living pride and joy. (Layla and Sora)&lt;br /&gt;At the end of a dream , one feels an pitless emptiness , yet it is the beginning of a new dream.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;........&lt;br /&gt;Wow&lt;br /&gt;Along like shows like Junni Kokki , this show sure is amazing in its own way.&lt;br /&gt;Looks like i should try to collect the full series and re-watch it again ^_^</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:5683</id>
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    <title>A little d&amp;d open gaming creation - Paladins Smite Evil !!</title>
    <published>2005-09-02T10:08:24Z</published>
    <updated>2005-09-02T10:15:25Z</updated>
    <lj:music>Angela - End of the World</lj:music>
    <content type="html">Hmm at lvl 1 , a paladin gets 3 abilities&lt;br /&gt;&lt;br /&gt;(Constant) Aura of good &lt;br /&gt;[A] detect evil &lt;br /&gt;[A] smite evil 1/day&lt;br /&gt;&lt;br /&gt;Let us try to customize these abilities a little , by using "IE" as a catalyst to better suit each character's individual style ^^&lt;br /&gt;&lt;br /&gt;Using Smite evil as a example for our dependable paladin foot soldier Wez Cross&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;Standard:&lt;br /&gt;Smite Evil (Su): Once per day, a paladin may attempt to smite evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level&lt;br /&gt;&lt;br /&gt;Variant:&lt;br /&gt;&lt;br /&gt;~Star Burst Strike~&lt;br /&gt;&lt;br /&gt;Required: &lt;br /&gt;Focus (Holy Symbol) &lt;br /&gt;"Paladin template" IE cost: 10&lt;br /&gt;&lt;br /&gt;Effect: The empowered weapon strike manifests itself as a mini falling star that explodes upon successful melee impact starburst style upon the intended target , scattering star dust and divine wrath upon evil targets.&lt;br /&gt;&lt;br /&gt;(Basic Effects)&lt;br /&gt;As per normal smite evil&lt;br /&gt;&lt;br /&gt;(Star Burst Radius) &lt;br /&gt;10 feet radius   5 feet per paladin lvl&lt;br /&gt;&lt;br /&gt;(Star Burst Impact) &lt;br /&gt;Upon successful melee hit , bull-rush   knock back effect that moves targets out of the burst radius. The Paladin's Strength check is increased by charisma mod   Paladin lvl.&lt;br /&gt;&lt;br /&gt;(Star Dust) &lt;br /&gt;All targets are affected by daze (will save)   flare (fort Save)spell , save at DC 20   charisma mod.&lt;br /&gt;&lt;br /&gt;(Booster)- Holy Power&lt;br /&gt;&lt;br /&gt;Adds + 1 to hit&lt;br /&gt;Adds additional smite evil damage 1d10&lt;br /&gt;&lt;br /&gt;cost: 5 IE (Max = 5 IE per paladin lvl)&lt;br /&gt;&lt;br /&gt;***&lt;br /&gt;&lt;br /&gt;Alright guys , look through ur class abilities and see if there is any powers/abilities u want to customize to suit your character better ^^&lt;br /&gt;&lt;br /&gt;EG. Maybe vani can have a bravestar ver of smite evil ?&lt;br /&gt;&lt;br /&gt;I advise to variance abilities outside game-time , helps to give your character a more unique and individual feel ^^&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Your happy Dm yo</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:5400</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/5400.html"/>
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    <title>D&amp;D Post - Our Gaming History so far ?</title>
    <published>2005-08-23T19:36:41Z</published>
    <updated>2005-08-23T20:04:52Z</updated>
    <lj:music>Origa - Rise</lj:music>
    <content type="html">Lol , our d&amp;d gaming and history can be very messy and confusing for it stretches over a long period of time , we have been playing for 7 ? Years plus ? &lt;br /&gt;&lt;br /&gt;This post is for the campagin charter and summaries of our games so far.&lt;br /&gt;&lt;br /&gt;No need to tag this post , just read through if you got time lol&lt;br /&gt;&lt;br /&gt;This list is by no means complete , if you guys recall important game turning events please update me lol&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:5141</id>
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    <title>Post 9 : What a unrelated but cool dream lol</title>
    <published>2005-08-16T10:33:47Z</published>
    <updated>2005-08-16T10:40:20Z</updated>
    <lj:music>Rurutia - Gola</lj:music>
    <content type="html">Have not been dreaming for a while , what a strange dream i have ........&lt;br /&gt;&lt;br /&gt;Don't really have much use for this blog apart from communicating with friends and d&amp;d purposes , might as well use this as a werid dream note book , lol.&lt;br /&gt;&lt;br /&gt;~~~&lt;br /&gt;&lt;br /&gt;It started with this werid viking like settlement , i see a wooden vessel sail into a harbour set in stone , the whole settlement seems to be bulit on stone around 10~15 feet above the sea level. Seems to have some sort of rainbow colored coral like reef to protect the harbour/settlement like a barrier vs weather and storms.&lt;br /&gt;&lt;br /&gt;A worn-out looking Father(?) just returned home from the vessel , on the way home , he met his petite but worried looking wife. She was carring their 5~6 year old son.&lt;br /&gt;&lt;br /&gt;They give each other a troubled glance , and the father carried (?) both the wife and the child , and started heading the other way.&lt;br /&gt;&lt;br /&gt;They were stopped by a old woman wearing a black cowl. She told the father that she heard rumors that his son is "dieased".&lt;br /&gt;&lt;br /&gt;The dream ended here ........ werid.&lt;br /&gt;&lt;br /&gt;~~~&lt;br /&gt;&lt;br /&gt;The second dream took place in a different setting , in some sort of egyptian temple/palace.&lt;br /&gt;&lt;br /&gt;A young knight/warrior causes a stir in the temple palace by resucing/picking up/stealing (?) the princess. Imd , the temple came to live , firey lights held by ghostly statues gave illumination to the otherwise darken temple palace.&lt;br /&gt;&lt;br /&gt;Guardian knights in bluish "half-plate" (?) wearing eagle-faced helms appeared. They wield large halberd like battle axes made to look like flags in one hand , and silvered long swords in the other. &lt;br /&gt;&lt;br /&gt;(Looks to me like scottish/viking/european/gothic (?) weapons hybrid in a egyptian setting (?) )&lt;br /&gt;&lt;br /&gt;The movements of the guardian knights are etheral like , almost ghostly without sound , they move in flashes and swoops. The young knight/warrior managed (?) to avoid them and moved out of the temple palace.&lt;br /&gt;&lt;br /&gt;Hundreds of warriors in dull-sandy ceremonial armor seems to await. Most of them in a slumber like trance. As soon as the young knight/warrior appeared , all of them just snapped awake , and readied their weapons in union. However , even this legion of warriors did not seem to worry the young/knight warrior.&lt;br /&gt;&lt;br /&gt;The "King" happened to be outside inspecting (?) the army. A grand old knight in full ceremonial gold/silver plate mail.&lt;br /&gt;&lt;br /&gt;The young knight/warrior knows that he could not win , hence he quickly changed his route of escape. He ran into the guardian knights , and without hesitation , he dispatched a guardian knight in a single swipe of his blade .... while the old king loomed just a few meters behind. &lt;br /&gt;&lt;br /&gt;The young knight/warrior seems to be desperate not to be caught up by the old king. He parried with the remaining guardian knights and found his escape route vial a city side gate.&lt;br /&gt;&lt;br /&gt;The moment the young knight escaped the city , the gates shut close. (He seems to have friends helping ?) &lt;br /&gt;&lt;br /&gt;The city gate was as tall as a mountain cliff (?) , try as the guardian knights , they did not manage to jump past the wall (?) , they jumped a height of around 9 to 10 stories.&lt;br /&gt;&lt;br /&gt;At last the mighty old king reached and with a single leap , he overcame the barrier.&lt;br /&gt;&lt;br /&gt;The Old king arrived at the desert wastelands outside his city , and saw no trace of life ......&lt;br /&gt;&lt;br /&gt;~~~~&lt;br /&gt;&lt;br /&gt;Werid dreams ........ ha&lt;br /&gt;&lt;br /&gt;Seems to me like the young knight was resucing (?) the princess from a city of undead .....&lt;br /&gt;&lt;br /&gt;The old king seems to have the aura like "Black Wind" , i could feel that the young knight knew he was doomed the moment the old king caught up to him.&lt;br /&gt;&lt;br /&gt;The princess herself does not really seem alive to me , she sure is very pretty , but in a living (?) doll like fashion .... reminds me of Azalea .... ho ho&lt;br /&gt;&lt;br /&gt;Maybe i can use the second dream in my d&amp;d game HAHA&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:5057</id>
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    <title>D&amp;D IE System 1.2</title>
    <published>2005-08-08T19:32:23Z</published>
    <updated>2005-08-08T19:32:23Z</updated>
    <lj:music>Buzy - Venus Say</lj:music>
    <content type="html">Here's the Long Waited IE System 1.2 Update lol&lt;br /&gt;&lt;br /&gt;(The details will be on the next second post to prevent data spamming ^^)&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:4792</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/4792.html"/>
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    <title>D&amp;D Game Menu</title>
    <published>2005-08-08T19:02:16Z</published>
    <updated>2005-08-08T19:02:16Z</updated>
    <lj:music>Yuki Kajiura - Madlax Ost - To find your flower</lj:music>
    <content type="html">Time to organize the notes/post a bit ^^&lt;br /&gt;&lt;br /&gt;This thread is going to act as menu/directory for all my post regarding d&amp;d.&lt;br /&gt;&lt;br /&gt;No need to tag this thread , but do book mark it down ^^&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:4223</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/4223.html"/>
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    <title>D&amp;D Notes 4 : Game Kingdom Placements (Temp Ver)</title>
    <published>2005-06-24T04:33:16Z</published>
    <updated>2005-06-24T04:40:14Z</updated>
    <category term="d&amp;amp;d notes 4.0 (map temp)"/>
    <lj:music>Yuki Kajiura - Fake Wings</lj:music>
    <content type="html">Hi people , this is the incomplete version of the world setting ^^&lt;br /&gt;&lt;br /&gt;=Dragon Moon Setting=&lt;br /&gt;&lt;br /&gt;World of Nexus&lt;br /&gt;&lt;br /&gt;Imagine a vast and flat ocean , in the centre of the world is a contient in the shape of a lily flower.&lt;br /&gt;The contient is known as the “Contient of the Lily” which houses the “Inner Kingdoms”&lt;br /&gt;&lt;br /&gt;Surrounding the “Contient of the Lily” are smaller Islands &amp; Contients. These smaller lands house many active &amp; forgotten “World Gates” first built by the Old “Dragon Moon Empire”. &lt;br /&gt;&lt;br /&gt;These “World Gates” were once used to serve as trade/travel portals to other worlds , now they serve as centre points of new “Outer Kingdoms” or as dangerous ruins.&lt;br /&gt;&lt;br /&gt;=====================&lt;br /&gt;&lt;br /&gt;“Inner Kingdoms” / “Old Dragon Moon Empire”&lt;br /&gt;	&lt;br /&gt;~The Imperial Kingdom of Black Lotus~&lt;br /&gt;&lt;br /&gt;The imperial kingdom is founded around the Pillar of Heaven , it is said to be the land nearest to heaven itself. The land is extremely fertile and rich in natural resources. It’s natural beauity is un-rivaled. In the past age , where immortals still roams the land , it was called “The Great Immortal Reach”&lt;br /&gt;&lt;br /&gt;-&amp;gt;Pillar of Heaven	(In the center of the world ; Stairs to the Realm of the Immortals)&lt;br /&gt;-&amp;gt;The Forbidden City	(The Imperial Palace)&lt;br /&gt;&lt;br /&gt;-&amp;gt;Luo Yang		&lt;br /&gt;(The Imperial Capital ; Most powerful City in the Inner Kingdoms)&lt;br /&gt;&lt;br /&gt;-&amp;gt;Jiang Xi	&lt;br /&gt;(A city/region of great beauty , scenary &amp; cultural arts )&lt;br /&gt;&lt;br /&gt;*Plum Tree Villa	&lt;br /&gt;(A famous center of learning for martial champions)&lt;br /&gt;&lt;br /&gt;-&amp;gt;Shang Hai		&lt;br /&gt;(A key city in terms of high technology and trade)&lt;br /&gt;&lt;br /&gt;*Hero’s Inn	&lt;br /&gt;(A Favorite gathering place for many martial champions)&lt;br /&gt;&lt;br /&gt;-&amp;gt;City of Kings		&lt;br /&gt;(The Old Capitals ; Houses many relics and ruins of the old age)&lt;br /&gt;&lt;br /&gt;-&amp;gt;5 Sword Mountains	(A mountain range that rings around the pillar of Heaven)		&lt;br /&gt;Each Main mountain houses a great martial clan</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:3876</id>
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    <title>D&amp;D HomeRules Update 02.5 - LOTC Skill System Ver 2</title>
    <published>2005-06-24T04:21:08Z</published>
    <updated>2005-06-24T04:27:26Z</updated>
    <category term="d&amp;amp;d notes 2.5"/>
    <lj:music>Last Exile - Cloud Age Symphony</lj:music>
    <content type="html">Heres the updated Tech Check system folks ^^&lt;br /&gt;&lt;br /&gt;Internal Energy defualt Use:		&lt;br /&gt;&lt;br /&gt;Advantage =&amp;gt; Tech Check System is used to enable tactical placement of skill use and to avoid fumbling a important action. &lt;br /&gt;&lt;br /&gt;Tech Check Use:&lt;br /&gt;&lt;br /&gt; Tech Checks must be  declared before the action is made&lt;br /&gt;&lt;br /&gt; To force a Tech check Result after the dice is rolled , one must apply the “Action Cancel” move&lt;br /&gt;&lt;br /&gt; The Cost for the check is first deducted , then the action takes place. Should one have not enough IE to pay the cost , the IE pool is reduced to Zero , and the tech action fails.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Steps and Cost&lt;br /&gt;=(Normal Zone)=&lt;br /&gt;Step 1	Step 2	Step 3	Step 4	Step 5	&lt;br /&gt;1d4	1d6	1d8	1d10	1d12&lt;br /&gt;&lt;br /&gt;=(Heat Zone)=&lt;br /&gt;Step 6	Step 7	Step 8	Step 9	Step 10			&lt;br /&gt;1d20	3d20	5d20	7d20	9d20&lt;br /&gt;&lt;br /&gt;=(Crazy Zone)=&lt;br /&gt;Step 11	Step 12	Step 13	Step 14	Step 15			&lt;br /&gt;11d20	13d20	15d20	176d20	19d20&lt;br /&gt;&lt;br /&gt;=Non-Combat Suitation=&lt;br /&gt;[A] Tech Check 05	Take 05 on Skill Check	(1 Step IE Cost)	Partial Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 10	Take 10 on Skill Check	(2 Step IE Cost)	Normal Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 15	Take 15 on Skill Check	(3 Step IE Cost)	Good Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 20	Take 20 on Skill Check	(4 Step IE Cost)	Best Effort&lt;br /&gt;&lt;br /&gt;=Combat Suitation=&lt;br /&gt;[A] Tech Check 05	Take 05 on Skill Check	(5 Step IE Cost)	Partial Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 10	Take 10 on Skill Check	(6 Step IE Cost)	Normal Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 15	Take 15 on Skill Check	(7 Step IE Cost)	Good Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 20	Take 20 on Skill Check	(8 Step IE Cost)	Best Effort&lt;br /&gt;&lt;br /&gt;=Others=&lt;br /&gt;&lt;br /&gt;[A] Initiate Tech Check / Ability Score Check	(+1 Step Cost)&lt;br /&gt;[A] Saving Throw Tech Check			(+2 Step Cost)&lt;br /&gt;&lt;br /&gt;[I} Action Cancel	Cancel Self Action	(10 IE)&lt;br /&gt;[2A] Refous Action  ; Next Round 1 Free Tech 20	(10 IE)	; &lt;br /&gt;Cannot stack Desperado Bonus&lt;br /&gt;&lt;br /&gt;=Desperados=&lt;br /&gt;&lt;br /&gt;"Inspired by the Battle of PCs Vs Sasha of the Broken Wings" lol&lt;br /&gt;&lt;br /&gt; Can only be used in combat suitation ; each once per day)&lt;br /&gt; Only can be used when taking tech 20&lt;br /&gt;&lt;br /&gt;[I] Focus Action 	+1d8 to Tech Check	(+ 1 Step)	Internal Damage 1d4 point Con&lt;br /&gt;&lt;br /&gt;[I] Desperate try 	+1d12 to Tech Check 	(+ 3 Step)	Internal Damage 1d6 point Con&lt;br /&gt;&lt;br /&gt;[I] Life and Death Attempt +1d20 to Tech Check	(+ 5 Step)	Ages/Shortens life span by 10%&lt;br /&gt;&lt;br /&gt;[I} Oh My Kami Sama !	+1d100 to Tech Check	(+ 7 Step)	“The Divine Move”&lt;br /&gt;&lt;br /&gt;(Luck’s Gamble)		The lucky Number !!&lt;br /&gt;-&amp;gt; When making a desperado check , you can select 1 lucky number within the dice range ; if you hit the number , the desperado bonus is increased by +100%&lt;br /&gt;&lt;br /&gt;(Hero Coin Alt Use)	The Good Guy Advantage !! &lt;br /&gt; 1 x Hero coin can be detached and used to reduce the IE cost of a tech check by 50%	&lt;br /&gt; 2 x Hero coin can be detached and used to reduce the IE cost of a tech check by 75%&lt;br /&gt; 5 x Hero coin can be detached and used to negate the cost of a tech check 	(^_^V)&lt;br /&gt;-&amp;gt;Requires a God Coin to negate the cost of a “Oh My Kami Sama !”&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;DM</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:3734</id>
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    <title>D&amp;D Post 3.1 Experience and Award System	(Part 2)</title>
    <published>2005-06-20T17:20:27Z</published>
    <updated>2005-06-20T17:30:56Z</updated>
    <lj:music>Yuki Kaijura - Madlax</lj:music>
    <content type="html">Experience and Award System	(Part 2)&lt;br /&gt;&lt;br /&gt;=Mini Side Game=&lt;br /&gt;&lt;br /&gt;RTS 	(Role Play Training System)&lt;br /&gt;&lt;br /&gt;(Acquire) RTS is generic earned through no-combat suitations when the character puts effort to train up a particular set of skill or do some self-improvement training in general.&lt;br /&gt;&lt;br /&gt; Max Skill RTS Gained = Max Skill rank allowed by Level&lt;br /&gt; Max Ability Score RTS = Max Character Level&lt;br /&gt;&lt;br /&gt;(RTS Decay) RTS bonus can be removed or disabled after a long period of inactive. “Your brain will rot if you don’t use it ^_^”&lt;br /&gt;&lt;br /&gt;Example:&lt;br /&gt;The Character is critically injured and needs weeks to recuperate. After his long period of rest , most RTS skills will be disabled and needs to be “re-awaken” through practise&lt;br /&gt;&lt;br /&gt;=RTS Types=&lt;br /&gt;&lt;br /&gt;Physical RTS	(Points to be distrubed among Str / Dex / Con)&lt;br /&gt;EG&lt;br /&gt;Character engages in physcial exercise &lt;br /&gt;&lt;br /&gt;Mental RTS	(Points to be distrubed among Int/Wis/Cha)&lt;br /&gt;EG&lt;br /&gt;Character engages in intellectual studies and debates&lt;br /&gt;&lt;br /&gt;Skill RTS	(RTS points for a particular skill)&lt;br /&gt;EG&lt;br /&gt;Character uses the “Alchemy Skill” to test out new formulas &lt;br /&gt;&lt;br /&gt;Hero RTS 	(Special type of RTS acquired through heroic acts)&lt;br /&gt;&lt;br /&gt;(Hero Coin)&lt;br /&gt; Once a player has acquired a Hero Coin , he can attach it to a ability score or skill , next time the score increases , it adds 1 more bonus rank per coin attached to it. (Coins are used up)&lt;br /&gt;&lt;br /&gt;-&amp;gt;When the Hero Coin is attached , the Skill/Score has a RTS bonus of + 1 Step when ever RTS is applied to it. (Until the score is increases)&lt;br /&gt;&lt;br /&gt;Example: &lt;br /&gt;Player attach Coin to Charisma Score. When RTS is complete , character gains 2 Charisma Points instead of 1.&lt;br /&gt;&lt;br /&gt;=Leveling up RTS=&lt;br /&gt;&lt;br /&gt;When the Character Acquires RTS , he builts up the RTS pool.&lt;br /&gt;&lt;br /&gt;Example : Strength Pool = 15% RTS.&lt;br /&gt;&lt;br /&gt;When the pool reaches 50% , it is considered in “Breakthrough Status”&lt;br /&gt;The next time he adds RTS to the pool , he can roll for breakthrough. &lt;br /&gt;&lt;br /&gt;If Successful , the character gains 1 strength point and the pool is reduced to Zero&lt;br /&gt;If Unsucessful , the character just adds the RTS , and needs to wait for the next breakthrough attempt.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:3451</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/3451.html"/>
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    <title>D&amp;D Player's Research : Soul Worm (NecroMancy)</title>
    <published>2005-06-20T15:54:11Z</published>
    <updated>2005-06-20T15:54:11Z</updated>
    <lj:music>Yuki Kajiura - RoseMary Story</lj:music>
    <content type="html">Vanadia's Research Notes&lt;br /&gt;&lt;br /&gt;==============&lt;br /&gt;&lt;br /&gt;Soul Worm Black Nercromancy	&lt;br /&gt;Magic Base: (Evil , Necro) &lt;br /&gt;Template:(Necro Energia Variant)	&lt;br /&gt;&lt;br /&gt;Analysis&lt;br /&gt;&lt;br /&gt;-Power Source- (0/2) Unknown&lt;br /&gt;-Abilities-    (0/4) Unknown&lt;br /&gt;-Weakness-     (0/2) Unknown&lt;br /&gt;-Preventation and Cures- (1/4)Partial&lt;br /&gt;&lt;br /&gt;(Infection Purge)		&lt;br /&gt;Cure Diease Stops Infection. , Damage Remains , Spread Halts&lt;br /&gt;Cure Spells Cures External Wound Damage  &lt;br /&gt;Dispel Evil + Restoration Cures Internal Infection Damage&lt;br /&gt;&lt;br /&gt;-History - (2/2) Complete&lt;br /&gt;(Necro Energia)		&lt;br /&gt;Linked to engimatic undead from beyond realm of Time&lt;br /&gt;Linked to quasi draconic magic&lt;br /&gt;				&lt;br /&gt;(Infection Grounds)	&lt;br /&gt;Spreads From Area linked to broken time (Etc Clock tower)&lt;br /&gt;Spreads quickly into area of poor health and large population&lt;br /&gt;&lt;br /&gt;================&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;DM&lt;br /&gt;&lt;br /&gt;Players who tagged = Vanadia has informed PC of the "Soul Worm"&lt;br /&gt;&lt;br /&gt;If Vanadia's Controller Tags = 1 Bonus Freebie research Point , please select ^^</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:2918</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/2918.html"/>
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    <title>To Myself 01 : lol , i have a heart too ^^</title>
    <published>2005-06-02T20:01:16Z</published>
    <updated>2005-06-02T20:06:28Z</updated>
    <lj:music>Fuyuu Yume, Mizu no Madoromi ~ Origa</lj:music>
    <content type="html">To myself , before i forget :&lt;br /&gt;&lt;br /&gt;===========&lt;br /&gt;&lt;br /&gt;Sometimes , why must doing the right thing be so painful ?&lt;br /&gt;&lt;br /&gt;Why does my heart hurt so ?&lt;br /&gt;&lt;br /&gt;Why does my hands tremble ?&lt;br /&gt;&lt;br /&gt;Why is there a pain in my arm ?&lt;br /&gt;&lt;br /&gt;Why am i feeling happy because i feel sadness ?&lt;br /&gt;&lt;br /&gt;Sadness from doing the correct thing ?&lt;br /&gt;&lt;br /&gt;Why am i feeling disappointed ? &lt;br /&gt;&lt;br /&gt;Am i enjoying this feeling ?&lt;br /&gt;&lt;br /&gt;Am i at my limits ?&lt;br /&gt;&lt;br /&gt;All i know is , that i must do my best to prevent such from ever happening again ........&lt;br /&gt;&lt;br /&gt;The wheel of time turns , history repeats itself .....&lt;br /&gt;&lt;br /&gt;Until we correct it.&lt;br /&gt;&lt;br /&gt;===========&lt;br /&gt;&lt;br /&gt;Why in my mind , i can only see a blue sky , without clouds ?&lt;br /&gt;&lt;br /&gt;Why does the words "destruction" and "heaven" surface in my mind from time to time ?&lt;br /&gt;&lt;br /&gt;Interesting ....&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;The battle is lost ....&lt;br /&gt;&lt;br /&gt;We fought "harder" , almost insane opponents.&lt;br /&gt;&lt;br /&gt;It is not a shame that we lost .....&lt;br /&gt;&lt;br /&gt;However , if we fail to learn and improve from our mistakes ...... , we would have truly failed .......&lt;br /&gt;&lt;br /&gt;This battle proved , that sometimes , even if we learn our mistakes , it may be too late ......&lt;br /&gt;&lt;br /&gt;The battle is lost , yes&lt;br /&gt;but we will not lose the war ^^&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;Dunno why , feel like writing these .... lol&lt;br /&gt;&lt;br /&gt;Maybe its under the effect of &lt;br /&gt;Fuyuu Yume, Mizu no Madoromi ~ Origa&lt;br /&gt;these two songs .....&lt;br /&gt;&lt;br /&gt;lol&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;~ Innocence ~&lt;br /&gt;"&lt;br /&gt;When you do not possess innocence , where will you go ? Can you do anything without protecting the force of the will of heaven?&lt;br /&gt;"&lt;br /&gt;&lt;br /&gt;To myself ^^&lt;br /&gt;Lets try to improve okie ? ^^</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:2614</id>
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    <title>Post 5.5 : What do we unlock in others ? ^^</title>
    <published>2005-05-31T16:45:15Z</published>
    <updated>2005-05-31T16:45:15Z</updated>
    <lj:music>Chobits - Ningyo Hime</lj:music>
    <content type="html">Continued from this thread ......&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.livejournal.com/users/dkgreylore/1427.html"&gt;http://www.livejournal.com/users/dkgreylore/1427.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Before it gets too messy ^^&lt;br /&gt;&lt;br /&gt;lol , what a interesting discussion we had so far ^^&lt;br /&gt;&lt;br /&gt;I almost forgot the original topic i had in mind ^^&lt;br /&gt;&lt;br /&gt;What key are you people ^^ , what do you unlock it others ? lol&lt;br /&gt;&lt;br /&gt;Then again i suddenly recalled ...... what i unlock may be used for semi-wicked stuff .... hmmmmm&lt;br /&gt;&lt;br /&gt;See Axis , i told you "Silence is Golden " ^^&lt;br /&gt;&lt;br /&gt;Life would be easier ..... right ? lol&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:2500</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/2500.html"/>
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    <title>Post 7 : Kawaii !! So CUTE !!!</title>
    <published>2005-05-29T18:40:49Z</published>
    <updated>2005-05-31T16:37:09Z</updated>
    <lj:music>Final Fantasy Unlimited * Romancing Train</lj:music>
    <content type="html">&lt;center&gt;&lt;img src="http://gaven.kurokastle.net/storyquiz/images/aptmind.jpg"&gt;&lt;br&gt;&lt;b&gt;You Are The Apt Mind&lt;/b&gt;&lt;br&gt;&lt;i&gt;"I know that. And that. And yes, that too."&lt;/i&gt;&lt;/center&gt;&lt;br&gt;You have brains, and you are not afraid to show it. Your intellect and intelligence may have others constantly asking for your help with things that take a lot of thought or are difficult puzzles. Academic values are held highest in your opinion, and you may also have a bleak view of humanity. You may find trouble dealing with emotional issues, however - as they are illogical and inunderstandable. Your friends consist of intelligent and intellectual people to challange you and continue your mental growth. Even in the easiest of times, you are not afraid to show anyone just how much you know.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;a href="http://quizilla.com/users/Elblai/quizzes/Which%20Classic%20Story%20Role%20Do%20You%20Play%3F"&gt;&lt;font size="-1"&gt;Which Classic Story Role Do You Play?&lt;/font&gt;&lt;/a&gt;&lt;br&gt; &lt;font size="-3"&gt;brought to you by &lt;a href="http://quizilla.com"&gt;Quizilla&lt;/a&gt;&lt;/center&gt;&lt;/font&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:2174</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/2174.html"/>
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    <title>D&amp;D HomeRules Update 02 - LOTC Skill System</title>
    <published>2005-05-25T10:08:09Z</published>
    <updated>2005-05-25T10:08:09Z</updated>
    <lj:music>Kotoko - Asura</lj:music>
    <content type="html">Lost Chronicles of Time 	25-05-2005&lt;br /&gt;&lt;br /&gt; Skills System&lt;br /&gt;&lt;br /&gt;(General guide lines)&lt;br /&gt;&lt;br /&gt; Note: x4 Skill points at level 01 is no longer valid&lt;br /&gt;&lt;br /&gt; Skills are divided into 3 types : Combat Skills , General Skills , Lore &amp; Magic Skills.&lt;br /&gt;-&amp;gt; Each class will give different amount of Combat , General , LM skills points per level &lt;br /&gt;&lt;br /&gt; Bonus Skill Points Per Level = Knowledge Mod &lt;br /&gt;-&amp;gt;Bonus Skills points can be divided between combat , general or LM skills&lt;br /&gt;&lt;br /&gt;(Class Skills)&lt;br /&gt;&lt;br /&gt; Any character class can use any skill provided if the character has trained with it.&lt;br /&gt;&lt;br /&gt; Class Skills is changed into a + 1 syn-gery bonus to the skill.&lt;br /&gt;Example: &lt;br /&gt;Fighter has Swim as a class skill = the fighter gets + 1 syn-gery bonus when using the swim skill,&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Class	        Combat	General	Lore/Magic&lt;br /&gt;Fighters	8	2	2&lt;br /&gt;Paladin	        6	4	4&lt;br /&gt;Ranger	        6	6	2&lt;br /&gt;Barbarians	6	4	2&lt;br /&gt;Psi War	        6	4	4&lt;br /&gt;			&lt;br /&gt;Monk	        4	4	4&lt;br /&gt;Cleric	        4	4	6&lt;br /&gt;Druids	        4	4	4&lt;br /&gt;Bard	        4	6	2&lt;br /&gt;Rogue	        4	8	2&lt;br /&gt;			&lt;br /&gt;Sorcerers	2	4	6&lt;br /&gt;Mages 	        2	4	8&lt;br /&gt;Psi	        2	4	6&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;=DM Notes=&lt;br /&gt;&lt;br /&gt;The Rest of this document is quite large , as it details the 3 types of skills.&lt;br /&gt;&lt;br /&gt;Please ask to see the rest during the next game ^^&lt;br /&gt;&lt;br /&gt;As of now , please get the number of skill points your character has correct , you may need to re-assign them during the game.&lt;br /&gt;&lt;br /&gt;As usual , please leave a tag to acknowledge this document.&lt;br /&gt;&lt;br /&gt;Regards</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:1873</id>
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    <title>D&amp;D HomeRules Update 01 - LOTC Hp System</title>
    <published>2005-05-25T09:00:48Z</published>
    <updated>2005-05-25T09:00:48Z</updated>
    <lj:music>Blue Gender OP - Tokihanate !</lj:music>
    <content type="html">Lost Chronicles of Time 	25-05-2005&lt;br /&gt;&lt;br /&gt;New Hp System&lt;br /&gt;&lt;br /&gt; HP	System&lt;br /&gt;Divide your Class HP per level into HP &amp; VIT &amp; IE	(Starting , Min 1 point each)&lt;br /&gt;&lt;br /&gt;Example:	Fighter has 1d10 (10) Hp per level.&lt;br /&gt;	Sample&lt;br /&gt;		HP	4&lt;br /&gt;		VIT	4&lt;br /&gt;		IE	2			&lt;br /&gt;&lt;br /&gt;-&amp;gt; Damage Received by players are normally first taken from the Vit Pool , then to the HP pool&lt;br /&gt;&lt;br /&gt;HP = Hit Points / Mortal Wounds Tolerance(Red Hp Zone)&lt;br /&gt;&lt;br /&gt;Vit = Vitality / Light Wounds Tolerance	(Green / Yellow Hp Zone)&lt;br /&gt;&lt;br /&gt;IE = Internal Energy  	(Tech Checks and Special Actions)&lt;br /&gt;&lt;br /&gt;-&amp;gt; Hp Bonus By Con is no longer vaild , instead refer to the table below.	&lt;br /&gt;&lt;br /&gt;Hp Bonus 	= + Fitness Mod Per level&lt;br /&gt;Vitality Bonus 	= + Stamina Mod Per Level&lt;br /&gt;Energy Bonus 	= + Health Mod Per level&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Notes regarding HP and Vitality&lt;br /&gt;&lt;br /&gt; Vitality damage (Minor injuries) can be recovered after normal rest.&lt;br /&gt;&lt;br /&gt; HP damage (Major wounds) need magical aids or intensive medical care to treat.&lt;br /&gt;&lt;br /&gt; Critical Hits &amp; some special attacks ignore Vitality and damages HP pool directly. Should the HP be reduced to Zero , the character dies. &lt;br /&gt;&lt;br /&gt;Internal Energy defualt Use:		&lt;br /&gt;&lt;br /&gt;Advantage =&amp;gt; Tech Check System is used to enable tactical placement of skill use and to avoid fumbling a important action. &lt;br /&gt;&lt;br /&gt;IE Cost Steps:	&lt;br /&gt;1	2	3	4	5	6	7	8+&lt;br /&gt;1d4	1d6	1d8	1d10	1d12	1d20	1d100	+1d100&lt;br /&gt;&lt;br /&gt;=Non-Combat Situation=&lt;br /&gt;[A] Tech Check 10	&lt;br /&gt;Take 10 on Skill Check	(1 Step IE Cost)Normal Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 15	&lt;br /&gt;Take 15 on Skill Check	(2 Step IE Cost)Good Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 20	&lt;br /&gt;Take 20 on Skill Check	(3 Step IE Cost)Best Effort&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;=Combat Situation=&lt;br /&gt;[A] Tech Check 10	&lt;br /&gt;Take 10 on Skill Check	(4 Step IE Cost)Normal Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 15	&lt;br /&gt;Take 15 on Skill Check	(5 Step IE Cost)Good Effort&lt;br /&gt;&lt;br /&gt;[A] Tech Check 20	&lt;br /&gt;Take 20 on Skill Check	(6 Step IE Cost)Best Effort&lt;br /&gt;&lt;br /&gt;=Others=&lt;br /&gt;[I} Action Cancel		(10 IE)&lt;br /&gt;[A] Initiative Tech Check	(+1 Step Cost)&lt;br /&gt;[A] Saving Throw Tech Check	(+2 Step Cost)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tech Check Use:&lt;br /&gt;&lt;br /&gt; Tech Checks must be  declared before the action is made&lt;br /&gt;&lt;br /&gt; To force a Tech check Result after the dice is rolled , one must apply the “Action Cancel” move&lt;br /&gt;&lt;br /&gt; The Cost for the check is first deducted , then the action takes place. Should one have not enough IE to pay the cost , the IE pool is reduced to Zero , and the tech action fails.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Note to players:&lt;br /&gt;&lt;br /&gt;Please leave a tag behind so that i know that you have read through this document.  &lt;br /&gt;&lt;br /&gt;Thanks&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dm Mode</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:dkgreylore:1427</id>
    <link rel="alternate" type="text/html" href="http://dkgreylore.livejournal.com/1427.html"/>
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    <title>Post 5 ............... What do we unlock in others ? lol</title>
    <published>2005-05-21T06:05:54Z</published>
    <updated>2005-05-21T06:05:54Z</updated>
    <lj:music>Neo Furil - Merry Angel</lj:music>
    <content type="html">&lt;img src="http://images.quizilla.com/X/XShakaWTWF/1110486207_key-stone.jpg" border="0" alt="stone key"&gt;&lt;br&gt;You are a stone key, and you unlock old and magical&lt;br&gt;secrets. What you have to offer is powerful and&lt;br&gt;difficult for many to understand, but&lt;br&gt;invaluable to the few who can truly grasp it.&lt;br&gt;Give   the things you have carefully and&lt;br&gt;wisely, because not everyone will use them for&lt;br&gt;good.&lt;br /&gt;&lt;br&gt;&lt;br&gt;&lt;a href="http://quizilla.com/users/XShakaWTWF/quizzes/What%20sort%20of%20key%20are%20you%20and%20what%20do%20you%20unlock%3F/"&gt; &lt;font size="-1"&gt;What sort of key are you and what do you unlock?&lt;/font&gt;&lt;/a&gt;&lt;br&gt; &lt;font size="-3"&gt;brought to you by &lt;a href="http://quizilla.com"&gt;Quizilla&lt;/a&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hmmm..&lt;br /&gt;Axis's insights and perception ability is as amazing as ever ........ What i unlock in others maybe be too dangerous , and the knowledge may be used for semi-wicked stuff ........&lt;br /&gt;&lt;br /&gt;Oh dear , i guess that will be considered my fault if i let out information to people with questionable morals .... (swt)&lt;br /&gt;&lt;br /&gt;Sigh , guess i should zip my lips from now on .......&lt;br /&gt;&lt;br /&gt;Silence is Golden !!! YAY !!!!&lt;br /&gt;&lt;br /&gt;It's easier that way ? lol&lt;br /&gt;&lt;br /&gt;Regards&lt;br /&gt;Dk GreyLore (in think less mode)</content>
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